As President, Rachelle Considine oversees all of Future U.S. and is a member of Future PLC’s global management board. Previously in her role as Vice President of Sales and Marketing, Considine led all marketing and sales across Future’s games, technology, and men’s special-interest markets. She drew on her expertise in working with some of the world’s most well known brands, including Best Buy, Hyundai and 7-11, to apply new ways to connect with readers and partners to grow the company and viewership.
Considine joined Future U.S. in 2009 as General Manager of the Games Advertising Group, significantly boosting the division’s growth and sales, with an emphasis on a digital growth initiative. Under her leadership, GamesRadar’s revenue increased 65 percent year over year.
Prior to joining Future, Considine served as Vice President of Sales for What They Like, Inc. where she was responsible for building the company’s sales teams, tools and revenue. Earlier in her career, she held several management roles in the video game industry, notably as the National Sales Director for Fox Interactive Media/IGN Entertainment and MySpace Games Group. She was instrumental in building and implementing the strategy for the games team vertical within Fox Interactive Media’s sales group. During Considine’s five-year tenure, she also represented some of the company’s other top brands, including TeamXBOX, Rotten Tomatoes and AskMen.
Considine began her media career partnering with such clients as PeopleSoft, Edmunds.com and WesternUnion.com as an offline media planner, and served as an online media planner for Starcom Worldwide and Starcom IP.
Considine earned a Bachelor of Science from Cornell University’s School of Hotel Administration.
Vice President & General Manager, Digital
As VP & GM of Digital, Charlie Speight leads product development and digital operations for Future U.S. He is focused on driving digital scale for Future through innovative content creation, audience development, social media management and high impact advertising solutions for Future’s web portfolio across Games, Technology, Sports and Crafts. Under Charlie’s leadership, Future is cementing its position as a premier content marketing company.
Charlie joined Future in October 2012 from Federated Media Publishing, where he was Chief Product Officer, responsible for developing market-leading platforms for publisher monetization and scalable native advertising across the independent web. Charlie lead the development of the DailyBuzz platform for curated content marketing across the publishing long tail and the Conversationalist Ad Suite for native advertising. Under Charlie’s product leadership, Federated successfully transformed into a leader in the programmatic advertising market by acquiring and integrating Lijit Networks.
Charlie has worked as a development, professional services and product executive at leading digital marketing companies including Digital Impact, Acxiom, Jupiter Media Metrix, Gartner, Heartbeat Software, Ebates.com. He has expertise and experience driving results for Fortune 2000 companies across all areas of Digital marketing including display advertising, search marketing, social media, affiliate e-commerce, email marketing, mobile marketing and digital content marketing.
Charlie holds a BS in Mathematics and Computer Science from the University of North Carolina.
Vice President, Finance & Business Management
As Vice President of Finance and Business Management, Lulu oversees the finance, business intelligence and consumer marketing teams. She also plays an important role in advising and implementing operational changes for the organization. In her prior role as Director of Financial Planning & Analysis, she led the strategic planning, budgeting and forecasting activities of the company.
Lulu began her career with Miller Freeman, Inc., a subsidiary of United Business Media, where she held various corporate finance and business management positions. She led the financial and operational due diligence of several acquisitions and coordinated the restructuring of the company that led to the eventual spin-off and sale of MFI. She also worked for ForestWeb, Inc. as Finance Director where she laid the foundation for the financial systems of the start-up company. After years in media, she joined the non-profit world and became the Director of Budgets and Contracts for Edgewood Center for Children and Families where she was responsible for managing the agency budget and the preparation, review and monitoring of all government contracts and public grants.
Lulu graduated cum laude from the University of the Philippines with a Bachelor of Arts in Political Science and Economics.
Vice President, Sales & Business Development
Nathan Hunt is Vice President of Sales and Business Development overseeing integrated revenue efforts of games and technology products in print, digital and emerging areas at Future U.S – a leading special interest media company. He previously served as Executive Director of Integrated Sales where he helped combine Future’s print and digital sales teams and establish the company’s 360 degree integrated programs.
In his role as Executive Director of Integrated Sales, Hunt successfully launched the DigitalFuture brand – a collaborative sell across all Future properties to large brands – garnering more than $1 million in brand advertising in 2011, a 250 percent increase. He also established GamesRadar.com as a voice of leadership to video game publishers and brand marketers, which resulted in a 65 percent growth of GamesRadar.com year after year. Additionally, Hunt launched and drove revenue for all major initiatives, including TwitchTV.com, Official Xbox Magazine, PC Gamer Digital, Qore and expanded the focus and advertising of MaximumPC.
Hunt began his career working in inner city job training and placement in Detroit, Mich., where he taught interviewing skills, job training and career development to low income families.
Hunt’s signature approach to business is to focus on building a bright, hardworking team with a common goal to make work as fun and creative as possible.
Hunt received his bachelor’s degree in business at Hayworth College of Business, part of Western Michigan University. In his spare time, he enjoys outdoor activities, including fishing and surfing.
Vice President, Marketing & Sales Development
As Vice President of Marketing & Sales Development, Rhoda oversees all integrated marketing and creative solutions efforts for the games, technology and active verticals at Future US. She works in tandem with the sales organization to develop award-winning integrated marketing programs to drive revenue growth. In addition, she also serves as the point of contact for US corporate communications and directs all marketing and PR initiatives.
She previously served as Director, Marketing & Sales Development, where she led the charge in building a central creative solutions group, integrating the marketing, sales development, event planning and in-house video production teams into a full-service creative solutions powerhouse. She helped mold the creation of this internal agency, turning readers into brand evangelists for our partners with the creation of robust experiential marketing programs like the highly regarded and hugely successful Hyundai Undead program.
Rhoda began her career in advertising at Wenner Media in NYC, where she was part of the ad sales team that brought US Magazine to market in its current weekly format, US Weekly. After several years, she moved to San Francisco where she worked at Hartle Media, helping to launch the San Francisco based lifestyle media property, 7×7.
Rhoda holds a Bachelor’s degree in Communications from the University of Hawaii at Manoa.
Vice President, Consumer Media
As Vice President of Consumer Media, Kelley is responsible for leading all aspects of the Tech websites, magazines, and digital extensions. She first joined Future in 2008 as Publisher of Nintendo Power and Official Xbox Magazine.
Prior to joining Future US, Kelley was the Group Publisher of the Computing and Photography websites, magazines and events at Future UK. While there she successfully launched four websites and two magazines as well as revitalized number of ailing titles, turning them into highly profitable businesses. She supervised and developed more than a dozen consumer products, including Computer Arts, .Net, 3D World, ImagineFX, MacFormat, PC Answers, PC Plus, PC Format, Linux Format, What Laptop, Digital Video, Digital Camera Magazine, Photo Plus and Photography Focus Guides.
Before joining Future Publishing Ltd., she was in the newspaper business, beginning in sales and eventually becoming the publisher for the Cheltenham and Gloucester “Independent” newspaper. In the early ’90s, Kelley was the lead on a number of businesses acquired by NewsCom.
Kelley has won a number of awards during her 19 years in media including Newspaper Society Award Salesperson of the Year, Best Integrated Advertising Campaign, Best Daily Newspaper, Best Weekly Newspaper, Best Supplement and Best Initiated Event. She has also won Periodical Publishing Association Awards including Creative Production Initiative of the Year and Consumer Specialist International Magazine of the Year.
Kelley has a Bachelor of Arts in International Relations from Goucher College, Maryland and a Masters Degree in Publishing achieved in England.
Vice President, Media
In her role as Vice President of Media, Ursula Morgan oversees all of Future’s gaming properties, including Official Xbox Magazine and PC Gamer, and Future Plus, which includes special interest media such as @Gamer and Crochet Today. She serves as the point of contact for many big brand clients, such as BestBuy, Toys R Us, NVIDIA, and Riverbed. Her other responsibilities include acquiring new consumer business ventures and spearheading the Future Plus division’s creative, production and inter-department teams.
Since joining Future Publishing in 1997, Morgan has successfully launched several consumer magazines in both the US and UK during her tenure. She was the 2009 APA Customer Magazine Effectiveness award recipient for Roland Magazine and winner of Future’s Innovation Award for Creativity! TV. Additionally, her successes include raising revenues, subscription retention rates and reducing costs.
Ursula is a veteran of publishing, serving in numerous positions within the industry throughout her career. Before joining the Future management team, Morgan was an experienced Art Director working for consumer and trade publications such as T3, Redline, Good Housekeeping, Design Week and Marketing Week.
Ms. Morgan holds an MA in Publishing.
Anne serves as the General Counsel for Future US, Inc. and is responsible for legal oversight over all of the company’s operations, dealings, and disputes. She joined Future US full-time in February 2011 after being on secondment from her law firm since July 2010. Since joining Future US, she has advised the company in its expansions into digital and social media arenas, protection and monetization of its print and digital intellectual property assets, partnerships with key customers and distributors, and involvement in various litigations.
Prior to joining Future US, Anne worked for nearly two decades at entertainment companies and law firms around the Bay Area, including The 3DO Company, Day Casebeer Madrid and Batchelder, Kaleidescape, and Howrey. Anne’s legal practice has focused on intellectual property, litigation, and commercial transactions including in-bound and out-bound technology and content licensing, and has also spanned corporate and securities, marketing and sales, promotion and advertising, domestic and foreign distribution, procurement, employment and consulting, and regulatory compliance matters.
Anne earned a Bachelor of Arts degree from the University of California at Berkeley at age 20 with a triple major in Economics, Political Science, and East Asian Languages and Literature. She earned her Juris Doctorate from Santa Clara University School of Law after attending its evening program while working full-time at 3DO, Wilson Sonsini Goodrich & Rosati and Day Casebeer during the dot-com boom.